VISUAL LOG HISTORY

Screenshots captured dynamically by testing scenarios

2026-05-24
2 captures
Ui Action Reset
Ui Action Reset
00:11:50ui-action-reset
Ui Framework Initial
Ui Framework Initial
00:11:50ui-framework-initial
2026-05-23
36 captures
Empty Chunk Fix
Empty Chunk Fix
15:54:03empty-chunk-fix
Coalesce Fix Verify
Coalesce Fix Verify
15:46:26coalesce-fix-verify
Coalesced Draws
Coalesced Draws
15:40:11coalesced-draws
Half Voxels
Half Voxels
15:23:59half-voxels
Beam On Hull2
Beam On Hull2
13:52:05beam-on-hull2
Voxels Inside
Voxels Inside
13:36:17voxels-inside
Sat Cooker
Sat Cooker
13:28:39sat-cooker
Finer Tick1200
Finer Tick1200
13:20:01finer-tick1200
Finer Voxels
Finer Voxels
13:19:36finer-voxels
Toggle Buttons
Toggle Buttons
13:11:08toggle-buttons
Spatial Cluster
Spatial Cluster
13:02:31spatial-cluster
Toast Startup
Toast Startup
12:55:02toast-startup
Screenshot Button
Screenshot Button
12:49:25screenshot-button
Close No Fin
Close No Fin
12:39:05close-no-fin
Flush Caps
Flush Caps
12:36:44flush-caps
All Ships Damage
All Ships Damage
12:25:58all-ships-damage
Hud Buttons
Hud Buttons
12:21:11hud-buttons
Reset Key Hud
Reset Key Hud
12:08:35reset-key-hud
Rts Battle Default
Rts Battle Default
11:56:48rts-battle-default
Live Damage After Fix
Live Damage After Fix
11:17:32live-damage-after-fix
No Shields
No Shields
11:06:17no-shields
Default After Damage Slice
Default After Damage Slice
10:06:05default-after-damage-slice
Front Breach Interior
Front Breach Interior
10:04:04front-breach-interior
Front Breach Interior
Front Breach Interior
09:28:31front-breach-interior
After Allocfix
After Allocfix
09:00:50after-allocfix
After Billboardbuilder
After Billboardbuilder
08:57:46after-billboardbuilder
After Registry Refactor
After Registry Refactor
08:31:37after-registry-refactor
Thin Laser Voxel Overlay
Thin Laser Voxel Overlay
08:28:05thin-laser-voxel-overlay
Ai Broadside Orbit Combat
Ai Broadside Orbit Combat
08:21:32ai-broadside-orbit-combat
Damage Progression Tick 245 Tuned
Damage Progression Tick 245 Tuned
08:10:08damage-progression-tick-245-tuned
Default Showcase All Effects
Default Showcase All Effects
08:04:49default-showcase-all-effects
Run Default Visible Voxel Damage
Run Default Visible Voxel Damage
07:56:01run-default-visible-voxel-damage
No Shields
No Shields
07:53:58no-shields
Run Default Orbit Combat
Run Default Orbit Combat
07:51:59run-default-orbit-combat
Default Engagement Ai Laser
Default Engagement Ai Laser
07:49:06default-engagement-ai-laser
Team Tints
Team Tints
00:03:02team-tints
2026-05-22
142 captures
Ship Rim
Ship Rim
23:56:48ship-rim
Sun 8arm
Sun 8arm
23:55:19sun-8arm
Team Shields
Team Shields
23:54:08team-shields
Shield Corona
Shield Corona
23:52:27shield-corona
Final Showcase
Final Showcase
23:50:54final-showcase
Sunlit Rim
Sunlit Rim
23:50:15sunlit-rim
Ast Emissive
Ast Emissive
23:48:15ast-emissive
Engine Plumes
Engine Plumes
23:47:15engine-plumes
Comet Heads
Comet Heads
23:46:08comet-heads
Inner Atm
Inner Atm
23:44:41inner-atm
Muzzle Flash
Muzzle Flash
23:43:21muzzle-flash
Galaxies 10
Galaxies 10
23:42:04galaxies-10
Galaxies Big
Galaxies Big
23:41:42galaxies-big
Galaxies
Galaxies
23:41:18galaxies
Asteroid Flares
Asteroid Flares
23:39:13asteroid-flares
Dust Motes
Dust Motes
23:37:36dust-motes
Beacons 16
Beacons 16
23:35:39beacons-16
Beacons
Beacons
23:35:17beacons
Milky Way Bright
Milky Way Bright
23:33:35milky-way-bright
Milky Way
Milky Way
23:33:04milky-way
Vignette
Vignette
23:31:32vignette
Lens Flare Toward Sun
Lens Flare Toward Sun
23:29:14lens-flare-toward-sun
Lens Flare V2
Lens Flare V2
23:28:12lens-flare-v2
Lens Flare
Lens Flare
23:27:45lens-flare
Explosive Impact
Explosive Impact
23:23:07explosive-impact
Moon Ambient
Moon Ambient
23:21:43moon-ambient
Emissive Ship
Emissive Ship
23:20:07emissive-ship
Comet Streaks Fixed
Comet Streaks Fixed
23:18:41comet-streaks-fixed
Comet Streaks
Comet Streaks
23:18:07comet-streaks
Wide Fov Showcase
Wide Fov Showcase
23:15:17wide-fov-showcase
Asteroid Glows
Asteroid Glows
23:14:09asteroid-glows
Asteroid Variety
Asteroid Variety
23:12:05asteroid-variety
Twinkle Stars
Twinkle Stars
23:10:52twinkle-stars
Truly Clean V2
Truly Clean V2
23:09:06truly-clean-v2
Truly Clean Showcase
Truly Clean Showcase
23:07:39truly-clean-showcase
Ship Shields Tight
Ship Shields Tight
23:05:49ship-shields-tight
Ship Shields
Ship Shields
23:04:58ship-shields
Orbit Cinematic
Orbit Cinematic
23:02:25orbit-cinematic
Peak Everything Showcase
Peak Everything Showcase
23:01:34peak-everything-showcase
Nebula Clouds
Nebula Clouds
23:00:50nebula-clouds
Binary Stars Tuned
Binary Stars Tuned
22:58:30binary-stars-tuned
Binary Stars
Binary Stars
22:57:48binary-stars
Hull Lights Dense
Hull Lights Dense
22:55:59hull-lights-dense
Moon Near Planet
Moon Near Planet
22:53:51moon-near-planet
Laser Duel Glb Voxel Damage Rebased
Laser Duel Glb Voxel Damage Rebased
22:53:06laser-duel-glb-voxel-damage-rebased
Second Planet Tuned
Second Planet Tuned
22:52:54second-planet-tuned
Second Planet
Second Planet
22:52:06second-planet
Beam Jitter
Beam Jitter
22:48:53beam-jitter
Laser Duel Glb Voxel Damage Clean Angle
Laser Duel Glb Voxel Damage Clean Angle
22:47:44laser-duel-glb-voxel-damage-clean-angle
Nebula Sky Fixed
Nebula Sky Fixed
22:46:41nebula-sky-fixed
Nebula Sky
Nebula Sky
22:46:13nebula-sky
Ship Running Lights
Ship Running Lights
22:44:53ship-running-lights
Planet Rings
Planet Rings
22:42:14planet-rings
Beam With Sparks
Beam With Sparks
22:36:34beam-with-sparks
Front Obliteration Massive Damage
Front Obliteration Massive Damage
22:36:14front-obliteration-massive-damage
Sun Lens Flare
Sun Lens Flare
22:35:00sun-lens-flare
Mesh Damage Demo Clean
Mesh Damage Demo Clean
22:34:47mesh-damage-demo-clean
Amazing Beam Firing
Amazing Beam Firing
22:33:20amazing-beam-firing
Amazing Clean Showcase
Amazing Clean Showcase
22:31:29amazing-clean-showcase
Mesh Damage Demo Hull Breach Rebased
Mesh Damage Demo Hull Breach Rebased
22:29:16mesh-damage-demo-hull-breach-rebased
Mesh Damage Demo Hull Breach Final
Mesh Damage Demo Hull Breach Final
22:27:30mesh-damage-demo-hull-breach-final
Planet Fixed
Planet Fixed
22:26:41planet-fixed
Planet First
Planet First
22:25:27planet-first
Multiport Engine Ribbons
Multiport Engine Ribbons
22:21:09multiport-engine-ribbons
Glb Mesh Damage Large Region Rebased
Glb Mesh Damage Large Region Rebased
22:19:25glb-mesh-damage-large-region-rebased
Glb Mesh Damage Before Rebased
Glb Mesh Damage Before Rebased
22:19:15glb-mesh-damage-before-rebased
Beam With Flashes
Beam With Flashes
22:18:59beam-with-flashes
Sun Silhouette
Sun Silhouette
22:16:10sun-silhouette
Glb Mesh Damage Large Region
Glb Mesh Damage Large Region
22:15:50glb-mesh-damage-large-region
Sun Debug Huge
Sun Debug Huge
22:15:07sun-debug-huge
Glb Mesh Damage Before
Glb Mesh Damage Before
22:14:06glb-mesh-damage-before
Sun Test Forward
Sun Test Forward
22:13:56sun-test-forward
Sun Forward
Sun Forward
22:13:39sun-forward
Msaa Sun Tumble
Msaa Sun Tumble
22:11:37msaa-sun-tumble
Chunked Voxel Cache Rebased
Chunked Voxel Cache Rebased
22:03:15chunked-voxel-cache-rebased
Chunked Voxel Dirty Damage Rebased
Chunked Voxel Dirty Damage Rebased
22:03:15chunked-voxel-dirty-damage-rebased
Chunked Voxel Dirty Damage
Chunked Voxel Dirty Damage
21:59:54chunked-voxel-dirty-damage
Chunked Voxel Cache
Chunked Voxel Cache
21:59:43chunked-voxel-cache
Proper Starfield First
Proper Starfield First
21:54:05proper-starfield-first
Connected Voxel Bridge Cut
Connected Voxel Bridge Cut
21:50:34connected-voxel-bridge-cut
Connected Voxel Damaged Cell
Connected Voxel Damaged Cell
21:50:34connected-voxel-damaged-cell
Glb Connected Voxel Blocks
Glb Connected Voxel Blocks
21:50:34glb-connected-voxel-blocks
Solid Voxel Bridge Cut
Solid Voxel Bridge Cut
21:43:22solid-voxel-bridge-cut
Solid Voxel Damaged Cell
Solid Voxel Damaged Cell
21:43:22solid-voxel-damaged-cell
Voxel Demo Bridge Cut
Voxel Demo Bridge Cut
21:36:43voxel-demo-bridge-cut
Voxel Demo Damaged Cell
Voxel Demo Damaged Cell
21:36:43voxel-demo-damaged-cell
Voxel Demo First Break
Voxel Demo First Break
21:36:43voxel-demo-first-break
All Systems Showcase
All Systems Showcase
21:32:01all-systems-showcase
Selection Outline Final
Selection Outline Final
21:31:03selection-outline-final
Outline Scale5
Outline Scale5
21:30:23outline-scale5
Outline Debug Noculling
Outline Debug Noculling
21:29:37outline-debug-noculling
Selection Outline
Selection Outline
21:28:11selection-outline
Beam Weapon Firing
Beam Weapon Firing
21:26:23beam-weapon-firing
Particles Stardust
Particles Stardust
21:24:15particles-stardust
Asteroids Icosphere
Asteroids Icosphere
21:21:50asteroids-icosphere
Engine Ribbons Final
Engine Ribbons Final
21:19:14engine-ribbons-final
Engine Ribbons Wider
Engine Ribbons Wider
21:18:00engine-ribbons-wider
Engine Ribbons Tuned
Engine Ribbons Tuned
21:16:55engine-ribbons-tuned
Ribbon Debug Yellow
Ribbon Debug Yellow
21:16:06ribbon-debug-yellow
Engine Ribbons Cruising
Engine Ribbons Cruising
21:14:17engine-ribbons-cruising
Engine Ribbons Moving
Engine Ribbons Moving
21:13:36engine-ribbons-moving
Asteroid Field First
Asteroid Field First
21:10:49asteroid-field-first
Voxel Bridge Cut Debris Marker
Voxel Bridge Cut Debris Marker
21:10:20voxel-bridge-cut-debris-marker
Skysphere Tuned
Skysphere Tuned
21:07:11skysphere-tuned
Skysphere Cullnone
Skysphere Cullnone
21:05:59skysphere-cullnone
Skysphere Point Sampled
Skysphere Point Sampled
21:04:36skysphere-point-sampled
Skysphere Bright Stars
Skysphere Bright Stars
21:03:28skysphere-bright-stars
Skysphere First
Skysphere First
21:02:33skysphere-first
Cinematic Lighting Neutral Ships
Cinematic Lighting Neutral Ships
20:54:56cinematic-lighting-neutral-ships
Cinematic Lighting Tuned
Cinematic Lighting Tuned
20:54:06cinematic-lighting-tuned
Cinematic Lighting First Pass
Cinematic Lighting First Pass
20:52:56cinematic-lighting-first-pass
Phase0 1 Default
Phase0 1 Default
19:58:13phase0-1-default
Phase0 1 Voxel Overlay
Phase0 1 Voxel Overlay
19:58:13phase0-1-voxel-overlay
Phase0 1 Voxel Overlay Regression
Phase0 1 Voxel Overlay Regression
19:54:09phase0-1-voxel-overlay-regression
Phase0 1 After Renderpipeline
Phase0 1 After Renderpipeline
19:53:46phase0-1-after-renderpipeline
Phase0 1 Before Renderpipeline
Phase0 1 Before Renderpipeline
19:46:01phase0-1-before-renderpipeline
Voxel Single Damage
Voxel Single Damage
19:19:30voxel-single-damage
Voxel Core Kill
Voxel Core Kill
19:17:49voxel-core-kill
Voxel Debug Overlay
Voxel Debug Overlay
19:17:19voxel-debug-overlay
Sparse Fleet Profile
Sparse Fleet Profile
16:05:26sparse-fleet-profile
Selected Ai Debug Vectors
Selected Ai Debug Vectors
15:53:35selected-ai-debug-vectors
Compact Performance Hud
Compact Performance Hud
15:44:04compact-performance-hud
Ai Player Ship
Ai Player Ship
15:23:53ai-player-ship
Camera Debug Hardening
Camera Debug Hardening
14:45:23camera-debug-hardening
Visible Wasd Thrust
Visible Wasd Thrust
14:17:00visible-wasd-thrust
Live Physics Debug Overlay
Live Physics Debug Overlay
14:12:30live-physics-debug-overlay
Physics Debug Overlay
Physics Debug Overlay
12:09:06physics-debug-overlay
Body Pose Snapshot Smoke
Body Pose Snapshot Smoke
10:00:54body-pose-snapshot-smoke
Sim Factory Smoke
Sim Factory Smoke
09:47:25sim-factory-smoke
Roll Arcs Follow Ship
Roll Arcs Follow Ship
08:52:07roll-arcs-follow-ship
Ship Physics System Roll Regression
Ship Physics System Roll Regression
08:49:22ship-physics-system-roll-regression
Ship Roll Controls
Ship Roll Controls
07:42:03ship-roll-controls
Broadside Fire Blocked
Broadside Fire Blocked
07:20:13broadside-fire-blocked
Broadside Fire Ready
Broadside Fire Ready
07:20:03broadside-fire-ready
Target Dummy Moving Vectors
Target Dummy Moving Vectors
00:56:17target-dummy-moving-vectors
Target Dummy Debug
Target Dummy Debug
00:56:10target-dummy-debug
Ship Local Thrust Yaw
Ship Local Thrust Yaw
00:34:50ship-local-thrust-yaw
Ship Yaw Rotation
Ship Yaw Rotation
00:34:41ship-yaw-rotation
Physics Coast After Release
Physics Coast After Release
00:22:10physics-coast-after-release
Physics Thrust Release
Physics Thrust Release
00:22:10physics-thrust-release
Reference Grid Renderer Extracted
Reference Grid Renderer Extracted
00:09:58reference-grid-renderer-extracted
Grid 10x Cell Count
Grid 10x Cell Count
00:06:56grid-10x-cell-count
2026-05-21
19 captures
Right Minus X Thrust
Right Minus X Thrust
23:55:17right-minus-x-thrust
Forward Plus Z Thrust
Forward Plus Z Thrust
23:47:17forward-plus-z-thrust
Ship View From Negative Z
Ship View From Negative Z
23:43:48ship-view-from-negative-z
Ship View From Positive Z
Ship View From Positive Z
23:43:48ship-view-from-positive-z
Forward Check Thrust W
Forward Check Thrust W
23:43:13forward-check-thrust-w
Orbit Controller Extracted
Orbit Controller Extracted
23:41:05orbit-controller-extracted
Camera Far Clip 10x
Camera Far Clip 10x
23:10:57camera-far-clip-10x
Orbit Trackpad Controls
Orbit Trackpad Controls
23:08:34orbit-trackpad-controls
Camera Orbit Yaw 135
Camera Orbit Yaw 135
23:05:35camera-orbit-yaw-135
Camera Fixed Framed Ship
Camera Fixed Framed Ship
22:55:57camera-fixed-framed-ship
Camera Fixed Framed Thrust X
Camera Fixed Framed Thrust X
22:55:57camera-fixed-framed-thrust-x
Camera Follow Default
Camera Follow Default
22:54:22camera-follow-default
Ship Grid Thrust X
Ship Grid Thrust X
22:38:13ship-grid-thrust-x
Ship Reference Grid
Ship Reference Grid
22:37:15ship-reference-grid
Exact Tick Zero
Exact Tick Zero
22:34:03exact-tick-zero
Tick Png Capture
Tick Png Capture
20:37:38tick-png-capture
Spaceship Glb Winding Fixed
Spaceship Glb Winding Fixed
19:15:00spaceship-glb-winding-fixed
Spaceship Glb First Render
Spaceship Glb First Render
19:07:00spaceship-glb-first-render
Hello World First Capture
Hello World First Capture
18:49:10hello-world-first-capture